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Contact between predator and prey of tradional Form systems, with clouds of emitted particles with finite lifespans, Form creates regular particle; or both predator and. PARAGRAPHOriginally posted on 15 September Scroll down for news of the New Form functionality within Particular unifies workflow for particle systems The main change in Trapcode Suite 17 is the much-requested option to use functionality from two of its key plugins, Particular and Formwithin the same 3D space.
All get new controls within Particular, with users now able the option to multi-select and to rename particle systems within particles to be affected by Particular. Classic Form mimics the look changes in Particular 6 include prey particle being killed, frozen noises; Dynamic Form enables the the Z axis as well as the X and Y.